#include <AssetManagerFactory.hpp>
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| static std::shared_ptr< IAssetManager > | createDefault (const std::filesystem::path &executablePath, const std::string &appName) |
| | Create a Default object.
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| static std::shared_ptr< IAssetManager > | create (std::filesystem::path assetsPath) |
| | Create an Asset Manager object with a specified assets path.
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◆ create()
| std::shared_ptr< IAssetManager > dotnamecpp::assets::AssetManagerFactory::create |
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std::filesystem::path | assetsPath | ) |
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inlinestatic |
Create an Asset Manager object with a specified assets path.
- Parameters
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- Returns
- std::shared_ptr<IAssetManager>
◆ createDefault()
| std::shared_ptr< IAssetManager > dotnamecpp::assets::AssetManagerFactory::createDefault |
( |
const std::filesystem::path & | executablePath, |
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const std::string & | appName ) |
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inlinestatic |
Create a Default object.
- Parameters
-
- Returns
- std::shared_ptr<IAssetManager>
The documentation for this class was generated from the following file: